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Friday
Nov202009

Is console gaming becoming social media?

My earliest gaming memory is sitting in my living room playing Contra with my brother and wreaking serious 8 bit havoc while mom made grilled cheese sandwiches. That was what social console gaming meant through the 80’s and 90’s – playing a game with someone sitting beside you in the privacy of your home. But social networking’s ever expanding reach has utterly changed the face of console gaming, turning your living room into a global venue

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Thanks to consoles going online, these days you’re not confined to just playing games with people in your living room. Gamers started competing online a long time ago, but consoles are now going beyond gaming and become bonafide social media tools. Via the plastic box in their living rooms, gamers today establish new lifelong friendships, stay in touch with old friends, and sometimes even find a husband or wife and make babies. 

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The social expansion continues. A few days ago, Microsoft launched a major update to Xbox Live - the online platform for the Xbox 360. You can now connect to Facebook, Twitter, Last.fm and the Zune marketplace. So if you want to find someone to play a game with or check out what people are saying about new releases, or just Tweet about how sweet Left for Dead 2 is, you can do so seamlessly. And if you’re tired of gaming, you can check out playlists on Last.fm or stream a movie in HD. 

Launched a couple years ago, the PS3’s Home is now really starting to hit its stride with more users and developers getting involved. Similar to Second Life, you enter the world as your avatar and walk around meeting other gamers, finding people to either play a match against or just have a chat. You can also check out movie trailers at the theater, play mini-games like bowling and can buy and decorate a house. This Sims like experience is sure to have staying power as it blends in with the overall gaming experience.

 The other big console, the Nintendo Wii, is great fun for groups of real-life people, but as far as online capability goes it’s still in the stone age compared to what Microsoft and Sony have accomplished.

 

Console gaming hit something of a rut for a while in terms of breakthroughs, as the only major progress they made was having prettier graphics. But with the introduction of social networking, the possibilities are limitless, both from developers with big budgets creating new interactive platforms and users generating their own content. And with the expansion into social media, you know marketers won’t be far behind. Red Bull and Audi already have a presence in Home, and Kia ran a campaign on Xbox Live. And why not? It’s another great media channel for marketers to get creative in and deliver highly relevant content.  

It’s an exciting time to be tethered to a box. Where do you think the future of the console is heading?

 

Jason
Ross is a copywriter for The Duffy Agency. He loves working on both
traditional and social media projects and speculating on the future of
the ad industry

 

References (5)

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    Is console gaming becoming social media? - Methodical Madness - International Brand Management
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    Is console gaming becoming social media? - Methodical Madness - International Brand Management
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    Is console gaming becoming social media? - Methodical Madness - International Brand Management
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    Is console gaming becoming social media? - Methodical Madness - International Brand Management
  • Response
    Is console gaming becoming social media? - Methodical Madness - International Brand Management

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